Posts Tagged ‘guerilla’

Here we are in 2010.  A new year full of hopes and promises.  Most of you know that I love working in film.  I’ve not “made it” yet, but 2009 was my year to work as hard as I could to try to live my dream.  I’ve been in the low/no budget film world for a while now and I’m going to share what I’ve learned over the last year in hopes that it sparks something in someone to take it upon themselves to create their own film and live their dream. 

2009 started with a project called “End Result.”  This was a single 5 minute short film and shooting commenced in January.  I co-directed and wrote the story with James Callahan.  Seth Caskey came in to play our main protagonist, Reece Simmons.  Togba Norris played the antagonist, Merrek Vaughn.  Watching these two in action was amazing, and before we knew it, the day was over.  The production was not without its problems, but we had a lot of fun with this, and the cast was great, so we decided to make this a web series.  Thus, “End Result: the web series” was born.

This series would be shot on an extremely small budget.  I think Part 1 cost us $150 to shoot, most of which went to food and guns for the shoot.  We found a location that we didn’t have to pay for and wrangled up crew we didn’t have to spend money on, or much money.  This was the first shoot that I ran the camera for.  All my other shoots I had a DP, camera people, grips, gaffers, but this was lean and mean.  There was none of that.  I setup and assembled every piece of gear myself.  It was tough, but a very eye-opening shoot.  I was involved in a world I’ve not been in.  Requiring a ton of post production work, and immersing myself in the world of CGI thanks to Adobe After Effects.

Over the course of the next few months, scripts for “End Result: Part 2 and Part 3” came into being.  New cast members were added and we went to work creating our own world.  James and I were going to direct our own episodes of the series, all the while co-editing the first episode that was already “in the can.”  Or so we thought…

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